No.
32
Job
Imperial
Origin
FF6
Gender
Male
  • Active Abilities
    Lvl 8
    2
    Thunder Beam MP3
    Thunder Beam
    ST 1 Hit Lightning 120% Magic Attack
    1 Hit | Lightning | Active | ST
    Lvl 22
    2
    Fire Beam MP3
    Fire Beam
    ST 1 Hit Fire 120% Magic Attack
    1 Hit | Active | ST
    Lvl 18
    3
    Metal Kick MP7
    Metal Kick
    ST 1 Hit 130% Physical Attack
    1 Hit | Active | ST
    Lvl 28
    3
    Bio Blaster MP12
    Bio Blaster
    AOE 1 Hit Dark 130% Magic Attack, 50% Poison
    1 Hit | Dark | Active | AOE
    Lvl 38
    3
    Magitek Missile MP12
    Magitek Missile
    ST 1 Hit 140% Magic Attack
    1 Hit | Active | ST
Awakening Cost
Biggs
3
Esper Shard
x10
Esper Shard
Allure Powder
x3
Allure Powder
Esper Cryst
x1
Esper Cryst
Quality Parts
x1
Quality Parts
  • Limit Burst
    Lvl 1
    2
    Mega Firebeam
    ST 3 Hit Fire 180% Magic Attack
    1 Hit | Active | ST
    Lvl 1
    2
    Mega Firebeam
    ST 3 Hit Fire 180% Magic Attack
    1 Hit | Active | ST
    Lvl 1
    3
    Giga Firebeam
    ST 9 Hit Fire 200% Magic Attack
    1 Hit | Active | ST
    Lvl 10
    3
    Giga Firebeam
    ST 9 Hit Fire 245% Magic Attack
    9 Hits | Active | ST
  • Descriptions
    2
    A soldier of the Gestahlian Empire who appears in a tale of humans and espers, told in a distant world. Under orders from the Emperor, a despot bent on world domination, he ventures to the mining town of Narshe with his comrade Wedge to retrieve a frozen esper. Accompanying them is Terra, a young girl who, despite her prodigious magical powers, is enslaved to the Empire by the binding crown on her head. By her magicks and the formidable Magitek armor, they dispatch the defenses of Narshe and come face-to-face with the esper they seek.
    3
    A soldier of the Gestahlian Empire whose story is told in a tale of espers and humans. Together with his comrade Wedge and a mysterious girl named Terra possessed of prodigious magical powers, he embarks on a mission to the mining town of Narshe in search of a frozen esper. The band withstands resistance from the Narshe town guard, and Ymir, a monster dwelling in the mines, to finally arrive at the resting place of the esper Valigarmanda. In an instant, however, they are bathed in unholy light and whisked away, never to be seen again.
  • Trust Mastery
    Ice Beam MP3
    Ice BeamAbility
    ST 1 Hit Ice 120% Magic Attack
  • hp 1168
    atk 51
    mag 42
    mp 59
    def 50
    spr 42
  • Weapons

    Armor

    Magic Levels/Materia Slots

    2 1 Materia Slots , Lvl 1 Black Magic
    3 2 Materia Slots , Lvl 2 Black Magic
  • Element Resistance

    Status Resistance incl Passives